Apple Acquires Studio Behind Popular Arcade Game Sneaky Sasquatch RAC7

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In a rare move, Apple has acquired a video game development studio for the first time. The tech giant recently purchased RAC7, the small creative team responsible for the Apple Arcade hit game Sneaky Sasquatch.

This acquisition marks a noteworthy development in Apple’s approach to gaming. While the company has previously launched services like Apple Arcade and introduced features such as Game Mode for Macs, many believe Apple still has room to grow in the gaming sector. Industry watchers are also anticipating new developments, as reports suggest Apple may unveil a refreshed gaming app at its upcoming WWDC event, likely replacing the lesser-used Game Center.

Despite the acquisition, Apple has clarified that this move is not necessarily part of a larger expansion strategy. According to company representatives, acquiring RAC7 is a unique case intended to support the studio’s growth and enhance the Apple Arcade experience. The company reaffirmed its commitment to offering a rich and diverse library of games developed by creative teams around the world.

Sneaky Sasquatch debuted with Apple Arcade in 2019 and quickly gained a fan following for its charming and unconventional gameplay. Players take on the role of a playful Sasquatch sneaking around a forest, and the game evolves in unexpected ways from stealing snacks to driving cars and even blending in with humans.

Even after five years, Sneaky Sasquatch remains one of Apple Arcade’s standout titles, alongside other popular games like Katamari Damacy Rolling Live, Skate City: New York, and the addictive puzzle game Threes! Another recent fan-favourite is Balatro, a deck-building card game praised for its near-perfect mobile adaptation.

For Indian gamers and developers, this move signals Apple’s continued interest in fostering creative game development on its platforms. As mobile gaming continues to rise across India, the inclusion of innovative titles like Sneaky Sasquatch showcases the potential for quirky, story-rich experiences to capture audiences worldwide.